Are We Forgetting About Multimodal Assessment?

Between midterms, report cards, meetings, and coaching, my time to blog has, unfortunately, been pushed to the back burner. However, my springtime resolution is that I will be much more consistent. I have been thinking about posting about this particular subject for a while and hope that I do the discontent I feel about this topic justice.

Last year after reading The Call of The Wild I was able to incorporate my first real-deal iPad project. Students worked together on Padlet to create a twitter stream that not only summarized the novel but also worked to show character growth and perspective through word and image choice. Student engagement was high and the projects showed student understanding. You can see student work examples as well as an image I created to help share the project with other teachers below.


2014 Student Work From the Call of the Wild Twitter Project using Padlet
2014 Student Work From the Call of the Wild Twitter Project using Padlet


Hints and Tips to use Padlet as Twitter for Class Projects
Hints and Tips to use Padlet as Twitter for Class Project

New and Improved Year = New and Improved Project?

As we finished up the novel this year I was excited to tweak the project to incorporate more student choice and really use the iPad to its full potential. The students and I collaborated to create a rubric with summarizing expectations as well as synthesis expectations to prove the students understood the character dynamics and could find quotations to support those beliefs. Students had a ton of ideas to prove their understanding of the novel, some wanted to create Snapchat diaries using Explain Everything, others wanted to compile a mix CD that the character might make, and other students wanted to stay with Twitter or Instagram.  I thought the project was going to be awesome.

During one of the days the students were working on the project, I had an unannounced observation from a few administrators. I received immediate feedback that the lesson and the project as a whole was too low on Webb’s DOK. While I definitely understood their point and the cumulative project of the book could have been a more direct synthesis or analytical project, I saw and still see, a lot of value in the creativity of the project as I had it. By giving this creative group project students were able to show their abilities and understanding through multiple modes of authentic assessment. I saw student work that amazed me, and students realized a passion for graphic design like in this project where a student created character cards for an NFL video game.

Sample of Call of The Wild Player Cards that a group of students created for the cumulative project on the novel.

COTW Madden Player Card 3

I tweeted this out and it was retweeted by Explain Everything and over 3,000 people viewed this group’s work. That is the power of technology, the power of authentic and creative assessment. There is still rigor in that, despite that it wasn’t synthesizing multiple non-fiction texts in an essay format. I am all for including more complex texts but we cannot lose authentic, creative, and multimodal assessment in the process.

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